Get out of the way

This tweet from the Ecological Society of America conference was interesting:

This kind of thing is not new — many conferences have 'No photos' signs around the posters and the talk sessions. 'No tweeting' seems pretty extreme though. I'm not sure if that's what the ESA was pushing for in this case, but either way the message is: 'No sharing stuff'. They do have a hashtag though, so...

Anyway, I tweeted this in response:

I think this tells you just as much about how broken the conference model is, as about how naïve/afraid our technical societies are.

I think there's a general rule: if you're trying to control the flow of information, you're getting in the way. You're also going to be disappointed because you can't control the flow of information — perhaps because it's not yours to control. I want to say to the organizers: The people you invited into your society are, thankfully, enthusiastic collaborators who can't wait to share the exciting things they heard at your conference. Why on earth would you try to shut that down? Why wouldn't you go out of your way to support them, amplify them, and find more people like them?

But wait, the no-tweeting society asks, what if the author didn't want anyone to share their work? My first question is: why did you give a talk then? My second question is: did the sharer give you proper attribution? If not — you are right to be annoyed and your society should help set this norm in your community. If so — see my first question.

Technical societies need to get over the idea that they own their communities and the knowledge their communities produce. They fret about revenue and membership numbers, but they just need to focus on making their members' technical and professional lives richer and more connected. The rest will take care of itself.


Interested in this topic? Here's a great post about tweeting at conferences, by Jacquelyn Gill. It also links to lots of other opinions, and there are lots of comments.

Image by Rob Salguero-Gómez.

Results from the AAPG Machine Learning Unsession

Click here to visit the Google Doc write-up

Click here to visit the Google Doc write-up

Back in May, I co-hosted a different kind of conference session — an 'unsession' — at the AAPG Annual Conference and Exhibition in Salt Lake City, Utah. It was successful in achieving its main goal, which was to show the geoscience community and AAPG organizers a new way of collaborating, networking, and producing tangible outcomes from conference sessions.

It also succeeded in drawing out hundreds of ideas and questions around machine learning in geoscience. We have now combed over what the 120 people (roughly) produced on that afternoon, written it up in a Google Doc (right), and present some highlights right here in this post.

Click here to visit the Flickr photo album.

Click here to visit the Flickr photo album.

The unsession had three phases:

  1. Exploring current and future skills for geoscientists.

  2. Asking about the big questions in machine learning in geoscience.

  3. Digging into some of those questions.

Let's look at each one in turn.


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Current and future skills

As an icebreaker, we asked everyone to list three skills they have that set them apart from others in their teams or organizations — their superpowers, if you will. They wrote these on green Post-It notes. We also asked for three more skills they didn't have today, but wanted to acquire in the next decade or so. These went on orange Post-Its. We were especially interested in those skills that felt intimidating or urgent. The 8 or 10 people at each table then shared these with each other, by way of introducing themselves.

The skills are listed in this Google Sheets document.

Unsurprisingly, the most common 'skills I have' were around geoscience: seismic interpretation, seismic analysis, stratigraphy, engineering, modeling, sedimentology, petrophysics, and programming. And computational methods dominated the 'skills I want' category: machine learning, Python, coding or programming, deep learning, statistics, and mathematics.

We followed this up with a more general question — How would you rate the industry's preparedness for this picture of the future, as implied by the skill gap we've identified?. People could substitute 'industry' for whatever similar scale institution felt meaningful to them. As shown (right), this resulted in a bimodal distribution: apparently there are two ways to think about the future of applied geoscience — this may merit more investigation with a more thorough survey.

Get the histogram data.

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Big questions in ML

After the icebreaker, we asked the tables to respond to a big question:

What are the most pressing questions in applied geoscience that can probably be tackled with machine learning?

We realized that this sounds a bit 'hammer looking for a nail', but justified asking the question this way by drawing an anology with other important new tools of the past — well logging, or 3D seismic, or sequence stratigrapghy. The point is that we have this powerful new (to us) set of tools; what are we going to look at first? At this point, we wanted people to brainstorm, without applying constraints like time or money.

This yielded approximately 280 ideas, all documented in the Google Sheet. Once the problems had been captured, the tables rotated so that each team walked to a neighboring table, leaving all their problems behind... and adopting new ones. We then asked them to score the new problems on two axes: scope (local vs global problems) and tractability (easy vs hard problems). This provided the basis for each table to choose one problem to take to the room for voting (each person had 9 votes to cast). This filtering process resulted in the following list:

  1. How do we communicate error and uncertainty when using machine learning models and solutions? 85 votes.

  2. How do we account for data integration, integrity, and provenance in our models? 78 votes.

  3. How do we revamp the geoscience curriculum for future geoscientists? 71 votes.

  4. What does guided, searchable, legacy data integration look like? 68 votes.

  5. How can machine learning improve seismic data quality, or provide assistive technology on poor data? 65 votes.

  6. How does the interpretability of machine learning model predictions affect their acceptance? 54 votes.

  7. How do we train a model to assign value to prospects? 51 votes.

  8. How do we teach artificial intelligences foundational geology? 45 votes.

  9. How can we implement automatic core description? 42 votes.

  10. How can we contain bad uses of AI? 40 votes.

  11. Is self-steering well drilling possible? 21 votes.

I am paraphrasing most of those, but you can read the originals in the Google Sheet data harvest.


Exploring the questions

In the final stage of the afternoon, we took the top 6 questions from the list above, and dug into them a little deeper. Tables picked their way through our Solution Sketchpads — especially updated for machine learning problems — to help them navigate the problems. Clearly, these questions were too enormous to make much progress in the hour or so left in the day, but the point here was to sound out some ideas, identify some possible actions, and connect with others interested in working on the problem.

One of the solution sketches is shown here (right), for the Revamp the geoscience curriculum problem. They discussed the problem animatedly for an hour.

This team included — among others — an academic geostatistician, an industry geostatistician, a PhD student, a DOE geophysicist, an SEC geologist, and a young machine learning brainbox. Amazingly, this kind of diversity was typical of the tables.

See the rest of the solution sketches in Flickr.


That's it! Many thanks to Evan Bianco for the labour of capturing and digitizing the data from the event. Thanks also to AAPG for the great photos, and for granting them an open license. And thank you to my co-chairs Brendon Hall and Yan Zaretskiy of Enthought, and all the other folks who helped make the event happen — see the Productive chaos post for details.

To dig deeper, look for the complete write up in Google Docs, and the photos in Flickr


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Just a reminder... if it's Python and machine learning skills you want, we're running a Summer School in downtown Houston the week of 13 August. Come along and get your hands on the latest in geocomputing methods. Suitable for beginners or intermediate programmers.

Don't miss out! Find out more or register now.

Visualization in Copenhagen, part 2

In Part 1, I wrote about six of the projects teams contributed at the Subsurface Hackathon in Copenhagen in June. Today I want to tell you about the rest of them. 


A data exploration tool

Team GeoClusterFu...n: Dan Stanton (University of Leeds), Filippo Broggini (ETH Zürich), Francois Bonneau (Nancy), Danny Javier Tapiero Luna (Equinor), Sabyasachi Dash (Cairn India), Nnanna Ijioma (geophysicist). 

Tech: Plotly Dash. GitHub repo.

Project: The team set out to build an interactive web app — a totally new thing for all of them — to make interactive plots from data in a CSV. They ended up with the basis of a useful tool for exploring geoscience data. Project page.

Four sixths of the GeoClusterFu...n team cluster around a laptop.

Four sixths of the GeoClusterFu...n team cluster around a laptop.


AR outcrop on your phone

Team SmARt_OGs: Brian Burnham (University of Aberdeen), Tala Maria Aabø (Natural History Museum of Denmark), Björn Wieczoreck, Georg Semmler and Johannes Camin (GiGa Infosystems).

Tech: ARKit/ARCore, WebAR, Firebase. GitLab repo. 

Project: Bjørn and his colleagues from GiGa Infosystems have been at all the European hackathons. This time, he knew he wanted to get virtual outcrops on mobiles phones. He found a willing team, and they got it done! Project page.

Three views from the SmartOGs's video. See the full version.

Three views from the SmartOGs's video. See the full version.


Rock clusters in latent space

The Embedders: Lukas Mosser (Imperial College London), Jesper Dramsch (Technical University of Denmark), Ben Fischer (PricewaterhouseCoopers), Harry McHugh (DUG), Shubhodip Konar (Cairn India), Song Hou (CGG), Peter Bormann (ConocoPhillips).

Tech: Bokeh, scikit-learn, Multicore-TSNE. GitHub repo.

Project: There has been a lot of recent interest in the t-SNE algorithm as a way to reduce the dimensionality of complex data. The team explored its application to subsurface data, and found promising applications. Web page. Project page.

The Embeders built a web app to cluster the data in an LAS file. The clusters (top left) are generated by the t-SNE algorithm.

The Embeders built a web app to cluster the data in an LAS file. The clusters (top left) are generated by the t-SNE algorithm.


Fully mixed reality

Team Hands On GeoLabs: Will Sanger (Western Geco), Chance Sanger (Houston Museum of Fine Arts), Pierre Goutorbe (Total), Fernando Villanueva (Institut de Physique du Globe de Paris).

Project: Starting with the ambitious goal of combining the mixed reality of the Meta AR gear with the mixed reality of the Gempy sandbox, the team managed to display and interact with some seismic data in the AR headset, which  allows interaction with simple hand gestures. Project page.

The team demonstrate the Meta AR headset.

The team demonstrate the Meta AR headset.


Huge grids over the web

Team Grid Vizards: Fabian Kampe, Daniel Buse, Jonas Kopcsek, Paul Gabriel (all from GiGa Infosystems)

Tech: three.js. GitHub repo.

Project: Paul and his team wanted to visualize hundreds of millions or billions of grid cells — all in the browser. They ended up with about 20 million points working very smoothly, and impressed everyone. Project page.

grid_vizards.png

Interpreting RGB displays for spec decomp

Team: Florian Smit (Technical University of Denmark), Gijs Straathof (SGS), Thomas Gazzola (Total), Julien Capgras (Total), Steve Purves (Euclidity), Tom Sandison (Shell)

Tech: Python, react.js. GitHub repos: Client. Backend.

Project: Spectral decomposition is still a mostly quantitative tool, especially the interpretation of RGB-blended displays. This team set out to make intuitive, attractive forward models of the spectral response of wells. This should help interpret seismic data, and perhaps make more useful RGB displays too. Intriguing and promising work. Project page.

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That's it for another year! Twelve new geoscience visualization projects — ten of them open source. And another fun, creative weekend for 63 geoscientists — all of whom left with new connections and new skills. All this compressed into one weekend. If you haven't experienced a hackathon yet, I urge you to seek one out.

I will leave you with two videos — and an apology. We are so focused on creating a memorable experience for everyone in the room, that we tend to neglect the importance of capturing what's happening. Early hackathons only had the resulting blog post as the document of record, but lately we've been trying to livestream the demos at the end. Our success has been, er, mixed... but they were especially wonky this time because we didn't have livestream maestro Gram Ganssle there. So, these videos exist, and are part of the documentation of the event, but they barely begin to convey the awesomeness of the individuals, the teams, or their projects. Enjoy them, but next time — you should be there!

Visualization in Copenhagen, part 1

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It's finally here! The round-up of projects from the Subsurface Hacakthon in Copenhagen last month. This is the first of two posts presenting the teams and their efforts, in the same random order the teams presented them at the end of the event.


Subsurface data meets Pokemon Go

Team Geo Go: Karine Schmidt, Max Gribner, Hans Sturm (all from Wintershall), Stine Lærke Andersen (University of Copenhagen), Ole Johan Hornenes (University of Bergen), Per Fjellheim (Emerson), Arne Kjetil Andersen (Emerson), Keith Armstrong (Dell EMC). 

Project: With Pokemon Go as inspiration, the team set out to prototype a geoscience visualization app that placed interactive subsurface data elements into a realistic 3D environment.

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Visualizing blind spots in data

Team Blind Spots: Jo Bagguley (UK Oil & Gas Authority), Duncan Irving (Teradata), Laura Froelich (Teradata), Christian Hirsch (Aalborg University), Sean Walker (Campbell & Walker Geophysics).

Tech: Flask, Bokeh, AWS for hosting app. GitHub repo.

Project: Data management always comes up as an issue in conversations about geocomputing, but few are bold enough to tackle it head on. This team built components for checking the integrity of large amounts of raw data, before passing it to data science projects. Project page.

Sean, Laura, and Christian. Jo and Duncan were out doing research. Note the kanban board in the background — agile all the way!

Sean, Laura, and Christian. Jo and Duncan were out doing research. Note the kanban board in the background — agile all the way!


Volume uncertainties visualization

Team Fortuna: Natalia Shchukina (Total), Behrooz Bashokooh (Shell), Tobias Staal (University of Tasmania), Robert Leckenby (now Agile!), Graham Brew (Dynamic Graphics), Marco van Veen (RWTH Aachen). 

Tech: Flask, Bokeh, Altair, Holoviews. GitHub repo.

Project: Natalia brought some data with her: lots of surface grids. The team built a web app to compute uncertainty sections and maps, then display them dynamically and interactively — eliciting audible gasps from the room. Project page.

The Fortuna app: Probability of being the the zone (left) and entropy (right). Cross-sections are shown at the top, maps on the bottom.


Differences and similarities with RGB blends

Team RGBlend: Melanie Plainchault and Jonathan Gallon (Total), Per Olav Svendsen, Jørgen Kvalsvik and Max Schuberth (Equinor).

Tech: Python, Bokeh. GitHub repo.

Project: One of the more intriguing ideas of the hackathon was not just so much a fancy visualization technique, as a novel way of producing a visualization — differencing 3 images and visualizing the differences in RGB space. It reminded me of an old blog post about the spot the difference game. Project page.

The differences (lower right) between three time-lapse seismic amplitude maps.

The differences (lower right) between three time-lapse seismic amplitude maps.


Augmented reality geological maps

Team AR Sandbox: Simon Virgo (RWTH Aachen), Miguel de la Varga (RWTH Aachen), Fabian Antonio Stamm (RWTH Aachen), Alexander Schaaf (University of Aberdeen).

Tech: Gempy. GitHub repo.

Project: I don't have favourite projects, but if I did, this would be it. The GemPy group had already built their sandbox when they arrived, but they extended it during the hackathon. Wonderful stuff. Project page.

magic box of sand: Sculpting a landscape (left), and the projected map (right). You can't even imagine how much fun it was to play with.


Augmented reality seismic wavefields

Team Sandbox Seismics: Yuriy Ivanov (NTNU Trondheim), Ana Lim (NTNU Trondheim), Anton Kühl (University of Copenhagen), Jean Philippe Montel (Total).

Tech: GemPy, Devito. GitHub repo.

Project: This team worked closely with Team AR Sandbox, but took it in a different direction. They instead read the velocity from the surface of the sand, then used devito to simulate a seismic wavefield propagating across the model, and projected that wavefield onto the sand. See it in action in my recent Code Show post. Project page.

Yuriy Ivanov demoing the seismic wavefield moving across the sandbox.


Pretty cool, right? As usual, all of these projects were built during the hackathon weekend, almost exclusively by teams that formed spontaneously at the event itself (I think one team was self-contained from the start). If you didn't notice the affiliations of the participants — go back and check them out; I think this might have been an unprecedented level of collaboration!

Next time we'll look at the other six projects. [UPDATE: Next post is here.]

Before you go, check out this awesome video Wintershall made about the event. A massive thank you to them for supporting the event and for recording this beautiful footage — and for agreeing to share it under a CC-BY license. Amazing stuff!

Lots of news!

I can't believe it's been a month since my last post! But I've now recovered from the craziness of the spring — with its two hackathons, two conferences, two new experiments, as well as the usual courses and client projects — and am ready to start getting back to normal. My goal with this post is to tell you all the exciting stuff that's happened in the last few weeks.

Meet our newest team member

There's a new Agilist! Robert Leckenby is a British–Swiss geologist with technology tendencies. Rob has a PhD in Dynamic characterisation and fluid flow modelling of fractured reservoirs, and has worked in various geoscience roles in large and small oil & gas companies. We're stoked to have him in the team!

Rob lives near Geneva, Switzerland, and speaks French and several other human languages, as well as Python and JavaScript. He'll be helping us develop and teach our famous Geocomputing course, among other things. Reach him at robert@agilescientific.com.

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Geocomputing Summer School

We have trained over 120 geoscientists in Python so far this year, but most of our training is in private classes. We wanted to fix that, and offer the Geocomputing class back for anyone to take. Well, anyone in the Houston area :) It's called Summer School, it's happening the week of 13 August, and it's a 5-day crash course in scientific Python and the rudiments of machine learning. It's designed to get you a long way up the learning curve. Read more and enroll. 


A new kind of event

We have several more events happening this year, including hackathons in Norway and in the UK. But the event in Anaheim, right before the SEG Annual Meeting, is going to be a bit different. Instead of the usual Geophysics Hackathon, we're going to try a sprint around open source projects in geophysics. The event is called the Open Geophysics Sprint, and you can find out more here on events.agilescientific.com.

That site — events.agilescientific.com — is our new events portal, and our attempt to stay on top of the community events we are running. Soon, you'll be able to sign up for events on there too (right now, most of them are still handled through Eventbrite), but for now it's at least a place to see everything that's going on. Thanks to Diego for putting it together!

Code Show version 1.0

Last week we released Code Show version 1.0. In a new experiment, we teamed up with Total and the European Association of Geoscientists and Engineers at the EAGE Annual Conference and Exhibition in Copenhagen. Our goal was to bring a little of the hackathon to as many conference delegates as possible. We succeeded in reaching a few hundred people over the three days, making a lot of new friends in the process. See the action in this Twitter Moment.

What was on the menu?

The augmented reality sandbox that Simon Virgo and his colleagues brought from the University of Aachen. The sandbox displayed both a geological map generated by the GemPy 3D implicit geological modeling tool, as well as a seismic wavefield animation generated by the Devito modeling and inversion project. Thanks to Yuriy Ivanov (NTNU) and others in his hackathon team for contributing the seismic modeling component.  

Demos from the Subsurface Hackathon. We were fortunate to have lots of hackathon participants make time for the Code Show. Graham Brew presented the uncertainty visualizer his team built; Jesper Dramsch and Lukas Mosser showed off their t-SNE experiments; Florian Smit and Steve Purves demoed their RGB explorations; and Paul Gabriel shared the GiGa Infosystems projects in AR and 3D web visualization. Many thanks to those folks and their teams.

AR and VR demos by the Total team. Dell EMC provided HTC Vive and Meta 2 kits, with Dell Precision workstations, for people to try. They were a lot of fun, provoking several cries of disbelief and causing at least one person to collapse in a heap on the floor.

Python demos by the Agile team. Dell EMC also kindly provided lots more Dell Precision workstations for general use. We hooked up some BBC micro:bit microcontrollers, Microsoft Azure IoT DevKits, and other bits and bobs, and showed anyone who would listen what you can do with a few lines of Python. Thank you to Carlos da Costa (University of Edinburgh) for helping out!

Tech demos by engineers from Intel and INT. Both companies are very active in visualization research and generously spent time showing visitors their technology. 

The code show in full swing. 

The code show in full swing. 

v 2.0 next year... maybe?

The booth experience was new to us. Quite a few people came to find us, so it was nice to have a base, rather than cruising around as we usually do. I'd been hoping to get more people set up with Python on their own machines, but this may be too in-depth for most people in a trade show setting. Most were happy to see some new things and maybe tap out some Python on a keyboard.

Overall, I'd call it a successful experiment. If we do it next year in London, we have a very good idea of how to shape an even more engaging experience. I think most visitors enjoyed themselves this year though; If you were one of them, we'd love to hear from you!

Visualize this!

The Copenhagen edition of the Subsurface Hackathon is over! For three days during the warmest June in Denmark for over 100 years, 63 geoscientists and programmers cooked up hot code in the Rainmaking Loft, one of the coolest, and warmest, coworking spaces you've ever seen. As always, every one of the participants brought their A game, and the weekend flew by in a blur of creativity, coffee, and collaboration. And croissants.

Pierre enjoying the Meta AR headset that DEll EMC provided.

Pierre enjoying the Meta AR headset that DEll EMC provided.

Our sponsors have always been unusually helpful and inspiring, pushing us to get more audacious, but this year they were exceptionally engaged and proactive. Dell EMC, in the form of David and Keith, provided some fantastic tech for the teams to explore; Total supported Agile throughout the organization phase, and Wintershall kindly arranged for the event to be captured on film — something I hope to be able to share soon. See below for the full credit roll!

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During th event, twelve teams dug into the theme of visualization and interaction. As in Houston last September, we started the event on Friday evening, after the Bootcamp (a full day of informal training). We have a bit of process to form the teams, and it usually takes a couple of hours. But with plenty of pizza and beer for fuel, the evening flew by. After that, it was two whole days of coding, followed by demos from all of the teams and a few prizes. Check out some of the pictures:

Thank you very much to everyone that helped make this event happen! Truly a cast of thousands:

  • David Holmes of Dell EMC for unparallelled awesomeness.
  • The whole Total team, but especially Frederic Broust, Sophie Segura, Yannick Pion, and Laurent Baduel...
  • ...and also Arnaud Rodde for helping with the judging.
  • The Wintershall team, especially Andreas Beha, who also acted as a judge.
  • Brendon Hall of Enthought for sponsoring the event.
  • Carlos Castro and Kim Saabye Pedersen of Amazon AWS.
  • Mathias Hummel and Mahendra Roopa of NVIDIA.
  • Eirik Larsen of Earth Science Analytics for sponsoring the event and helping with the judging.
  • Duncan Irving of Teradata for sponsoring, and sorting out the T-shirts.
  • Monica Beech of Ikon Science for participating in the judging.
  • Matthias Hartung of Target for acting as a judge again.
  • Oliver Ranneries, plus Nina and Eva of Rainmaking Loft.
  • Christopher Backholm for taking such great photographs.

Finally, some statistics from the event:

  • 63 participants, including 8 women (still way too few, but 100% better than 4 out of 63 in Paris)
  • 15 students plus a handful of post-docs.
  • 19 people from petroleum companies.
  • 20 people from service and technology companies, including 7 from GiGa-infosystems!
  • 1 no-show, which I think is a new record.

I will write a summary of all the projects in a couple of weeks when I've caught my breath. In the meantime, you can read a bit about them on our new events portal. We'll be steadily improving this new tool over the coming weeks and months.

That's it for another year... except we'll be back in Europe before the end of the year. There's the FORCE Hackathon in Stavanger in September, then in November we'll be in Aberdeen and London running some events with the Oil and Gas Authority. If you want some machine learning fun, or are looking for a new challenge, please come along!

Simon Virgo (centre) and his colleagues in Aachen built an augmented reality sandbox, powered by their research group's software, Gempy. He brought it along and three teams attempted projects based on the technology. Above, some of the participants …

Simon Virgo (centre) and his colleagues in Aachen built an augmented reality sandbox, powered by their research group's software, Gempy. He brought it along and three teams attempted projects based on the technology. Above, some of the participants are having a scrum meeting to keep their project on track.


Productive chaos

Wednesday was a good day.

Over 150 participants came to Room 251 for all or part of the first 'unsession' at the AAPG Annual Conference and Exhibition in Salt Lake City. I was one of the hosts of the event, and emceed the afternoon.

In a nutshell, it was awesome. I have facilitated unsessions before, but this event was on a new scale. Twelve tables of 8–10 seats — covered in sticky notes, stickers, coloured pens, and large sheets of paper — quickly filled up. Together, we burned about 10 person-weeks of human productivity, raising the temperature in the room by several degrees in the process.

Diversity means good conversation

On the way in, people self-identified as mostly software (blue name tags) or mostly soft rocks (red), as a non-serious way to get a handle on how many data scientists we had vs how many people are focused on the rocks themselves — without, I hope, any kind of value judgment. The ratio was about 1:2.

As people continued to drift in, we counted people identifying with various categories, to get a very rough idea of who was in the room. The results are shown here. In addition, I counted 24 women present at the start. Part of the point here is to introduce participants to each other, but there's another purpose too. AAPG, like many scientific organizations, is grappling with diversity today. Like others, it needs to do much better. A small part of the solution is, I think, to name it and measure how we're doing at every opportunity. It's one way to pay more attention.

Harder to capture is the profound level of job diversity. People responsible for billion-dollar budgets sat with graduate students, AAPG medal winners with SEC executives. We even had a venture capitalist and a physician.

Look at all these lovely people:

Tangible and intangible output

At the start of the session, I told the room I wanted to fill the walls with things we made — with data. We easily achieved this, producing a survey of the skills geoscientists will need in the future, hundreds of high-value machine learning tasks in geoscience, a ranked list of the most interesting of these, and even some problem analysis of some of them. None of this was definitive, but I hope it will provide grist for the mill of future conversations about machine learning in geoscience.

As well as these tangible products, each person in the room walked away with new connections and new ideas — about machine learning, about collaboration, and about what scientific meetings can be like.

Acknowledgments

A lot of people contributed to making this event happen.

My unsession co-chairs, Brendon Hall and Yan Zaretskiy of Enthought — spent several hours on the phone with me over the last few weeks, shaping the content and flow of an event that was a bit, er, fuzzy.

We seeded the tables with some of the Software Underground crowd who were in town for the hackathon and AAPG. This ensures that there's no failure case: twelve people are definitely coming. And in the unlikely event that 100 people come, there are twelve allies to manage some of the chaos. Heartfelt thanks to the table hosts:

  • Didi Ooi of the University of Bristol
  • Graham Ganssle of Expero
  • Lisa Stright of Colorado State University
  • Thomas Martin of Colorado School of Mines
  • Tom Creech of ExxonMobil
  • David Holmes of Dell EMC
  • Steve Purves of Euclidity
  • Diego Castaneda of Agile
  • Evan Bianco of Agile

Jenny Cole of SEG came along to observe the session and I appreciated her enthusiastic help as it became clear we were in for more than the usual amount of entropy in the room. Theresa Curry of AAPG did an amazing job getting the venue set up, providing refreshments, and ensuring the photographers were there to capture some of the action. The ACE 2018 organizing committee, especially Zane Jobe and Lauren Birgenheier, did their part by agreeing to supprt including such a weird-sounding thing in the program.

Finally, thank you to the 100+ scientists that came to the event, not knowing at all what to expect. It was a privilege to receive your enthusiastic participation and thoughtful contributions. Let's do it again some time!


We will digitize the ideas and products of the unsession over the coming weeks. They will be released under an open license. Watch this space for updates.

If you're interested in the methodology we use for these events, check out Proceedings of an unsession in CSEG Recorder, November 2013. If you'd like help running an event like this, get in touch.

An invitation to start something

Most sessions at your average conference are about results — the conclusions and insights from completed research projects. But at AAPG this year, there's another kind of session, about beginnings. The 'Unsession' is back!

   Machine Learning Unsession
   Room 251 B/C, 1:15 pm, Wednesday 23 May

The topic is machine learning in geoscience. My hope is that there's a lot of emphasis on geological problems, especially in stratigraphy. But we don't know exactly where it will go, because the participants themselves will determine the topic and direction of the session.

Importantly, most of the session will not involve technical discussion. It's not a computational geology session. It's a session for everyone — we absolutely need input from anyone who's interested in how computers can help us do geoscience.

What to expect

Echoing our previous unconference-style sessions, here's the vibe my co-hosts (Brendon Hall and Yan Zaretskiy of Enthought) and I are going for:

  • Conferences are too one-way, too passive. We want more action, more tangible outcomes.
  • We want open, honest, inclusive conversations about our science, and our technical challenges. Bring your most courageous, opinionated, candid self. The stuff you’re scared to mention, or you’d normally only talk about over a beer? Bring that.
  • Listen with an open mind. The minute you think you’re right, you’ve checked out of the conversation.
  • Whoever shows up — they are the right people. (This is a rule of Open Space Technology.)
  • What happens is the only thing that could have happened. (This is a rule of Open Space Technology.)
  • There is no finish line; when it's over, it's over.
  • What we are doing is not definitive. It's just a thing that we're doing.

The session is an experiment. Failure is most definitely an option, just the least desirable one. Conversely, perfection is the least likely outcome.

If you're going to AAPG this year, I hope you'll come along to this conversation. Bring a friend!


Here's a reminder of the very first Unsession that Evan and I facilitated, way back in 2013. Argh, that's 5 years ago...

This year's social coding events

If you've always wondered what goes on at our hackathons, make 2018 the year you find out. There'll be plenty of opportunities. We'll be popping up in Salt Lake City, right before the AAPG annual meeting, then again in Copenhagen, before EAGE. We're also running events at the AAPG and EAGE meetings. Later, in the autumn, we'll be making some things happen around SEG too. 

If you just want to go sign up right now, head to the Events page. If you want more deets first, read on.

Salt Lake City in May: machine learning and stratigraphy

This will be one of our 'traditional' hackathons. We're looking for 7 or 8 teams of four to come and dream up, then hack on, new ideas in geostatistics and machine learning, especially around the theme of stratigraphy. Not a coder? No worries! Come along to the bootcamp on Friday 18 May and acquire some new skills. Or just show up and be a brainstormer, tester, designer, or presenter.

Thank you to Earth Analytics for sponsoring this event. If you'd like to sponsor it too, check out your options. The bottom line is that these events cost about $20,000 to put on, so we appreciate all the help we can get. 

It doesn't stop with the hackathon demos on Sunday. At the AAPG ACE, Matt is part of the team bringing you the Machine Learning Unsession on Wednesday afternoon. If you're interested in the future of computation and geoscience, come along and be heard. It wouldn't be the same without you.

Copenhagen in June: visualization and interaction

After events in Vienna in 2016 and Paris in 2017, we're looking forward to being back in Europe in June. The weekend before the EAGE conference, we'll be hosting the Subsurface Hackathon once again. Partnering with Dell EMC and Total E&P, as last year, we'll be gathering 60 eager geoscientists to explore data visualization, from plotting to virtual reality. I can't wait.

In the EAGE Exhibition itself, we're cooking up something else entirely. The Codeshow is a new kind of conference event, mixing coding tutorials with demos from the hackathon and even some mini-hackathon projects to get you started on your own. It's 100% experimental, just the way we like it.

Anaheim in October: something exciting

We'll be at SEG in Anaheim this year, in the middle of October. No idea what exactly we'll be up to, but there'll be a hackathon for sure (sign up for alerts here). And tacos, lots of those. 

You can get tickets to most of these events on the Event page. If you have ideas for future events, or questions about them, drop us a line or leave a comment on this post!


I'll leave you with a short and belated look at the hackathon in Paris last year...

A quick look at the Subsurface Hackathon in Paris, June 2017.